There are not yet too many applications designed specifically for artists to do their work in a totally virtual environment, but those that are essential. There are not yet too many applications designed specifically for artists
According to the consulting firm Euromonitor International, more than three million high-end VR devices will have been sold by the end of this year, a figure that will grow to 25 million in 2020.
Virtual reality is already here and it’s here to stay. The lack of qualified professionals, given the looming demand, makes it the ideal time to train in a sector that, in the coming years, is going to have great exponential growth.